# Copyright (c) 2014-2016 by Michael Zahniser
# Copyright (c) 2022 by Lia Gerty, EjoThims, Saugia, and Zitchas
#
# Endless Sky is free software: you can redistribute it and/or modify it under the
# terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later version.
#
# Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see <https://www.gnu.org/licenses/>.

outfit "Grab-Strike Turret"
	"display name" "グラブストライク砲塔"
	plural "グラブストライク砲塔"
	category "Turrets"
	series "Turrets"
	index 04040
	cost 821000
	thumbnail "outfit/grab-strike"
	"mass" 52
	"outfit space" -52
	"weapon capacity" -52
	"energy capacity" 100
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/grab-strike"
			"frame rate" 25
			"random start frame"
		"hardpoint sprite" "hardpoint/grab-strike"
		"hardpoint offset" 7.
		sound "grab-strike"
		"hit effect" "grab-strike impact"
		"die effect" "grab-strike impact"
		"inaccuracy" 1
		"turret turn" 1.6
		"velocity" 10
		"lifetime" 100
		"reload" 20
		"firing energy" 60
		"firing heat" 150
		"acceleration" 1
		"drag" .1
		"turn" .2
		"homing"
			"leading"
			"throttle control"
		"tracking" .7
		"shield damage" 108
		"hull damage" 32
		"hit force" -240
	description "コラスのグラブストライクの投射体は、目標をコラス船の近くに引っ張り、逃げられなくするように設計されている。"

effect "grab-strike impact"
	sprite "effect/grab-strike impact"
		"no repeat"
		"frame rate" 20
	"lifetime" 15
	"random angle" 360
	"velocity scale" -.1


outfit "Shunt-Strike Turret"
	"display name" "シャントストライク砲塔"
	plural "シャントストライク砲塔"
	category "Turrets"
	series "Turrets"
	index 04080
	cost 821000
	thumbnail "outfit/shunt-strike"
	"mass" 42
	"outfit space" -42
	"weapon capacity" -40
	"energy capacity" 260
	"turret mounts" -1
	"required crew" 1
	"asteroid scan power" 16
	weapon
		sprite "projectile/shunt-strike"
			"frame rate" 24
			"random start frame"
		"hardpoint sprite" "hardpoint/shunt-strike"
		"hardpoint offset" 7.
		sound "shunt-strike"
		"hit effect" "shunt-strike hit"
		"die effect" "shunt-strike sparkle"
		"inaccuracy" 1
		"turret turn" 2.6
		"velocity" 10
		"lifetime" 81
		"reload" 30
		"firing energy" 100
		"firing heat" 150
		"relative firing shields" 0.001
		"acceleration" 1
		"drag" .1
		"turn" .2
		"homing"
			"leading"
			"throttle control"
		"tracking" .9
		"blast radius" 30
		"shield damage" 48
		"corrosion damage" 3
		"minable damage" 200
		"piercing" 0.1
		"missile strength" 80
		"safe"
	description "この武器は、標的のシールドをすり抜ける微小ロボットの追尾する球を撃ち出し、船体を原材料や、熱シャントのような役に立つ品に変えようとする。亡命者の微小ロボットにはシステムコアから独立できないようにする安全回路が組み込まれているため、しばらくすると機能を失うが、その前に船を散々に荒らしていく。"
	description "	標的のシールドをすり抜けさせるのと同じ性質が、撃った側の船のシールドも乱すため、十分に大きなシステムコアなしに使うべきではない。ただし、シールドの再生さえ足りていれば、この微小ロボットは見事な採掘者になる。"

effect "shunt-strike hit"
	sprite "effect/shunt-strike-hit"
		"no repeat"
		"frame rate" 12
	"lifetime" 30
	"velocity scale" 0.05

effect "shunt-strike sparkle"
	sprite "effect/shunt-strike-sparkle"
		"frame rate" 30
	"lifetime" 30
	"velocity scale" 0.05
	"random angle" 10


outfit "Banisher Grav-Turret"
	"display name" "バニッシャー重力砲塔"
	plural "バニッシャー重力砲塔"
	category "Turrets"
	series "Turrets"
	index 04050
	cost 943000
	thumbnail "outfit/banisher"
	"mass" 41
	"outfit space" -41
	"weapon capacity" -41
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/banisher"
			"frame rate" 60
		"hardpoint sprite" "hardpoint/banisher"
		"hardpoint offset" 5.
		sound "banisher"
		"hit effect" "banisher impact"
		"inaccuracy" .4
		"turret turn" 3.2
		"velocity" 590
		"lifetime" 1
		"reload" 1
		"firing energy" 3.3
		"firing heat" 4.9
		"shield damage" 2.8
		"hull damage" .9
		"hit force" 60
	description "コラスは敵を近くにおいたままであることを好む……近すぎないかぎりは。"

outfit "Expeller Grav-Ray"
	"display name" "エクスペラー重力線"
	plural "エクスペラー重力線"
	category "Guns"
	series "Guns"
	index 04030
	cost 819000
	thumbnail "outfit/expeller"
	"mass" 20
	"outfit space" -20
	"weapon capacity" -20
	"gun ports" -1
	weapon
		sprite "projectile/expeller"
			"frame rate" 60
		sound "banisher"
		"hit effect" "banisher impact"
		"inaccuracy" .4
		"velocity" 590
		"lifetime" 1
		"reload" 1
		"firing energy" 1.75
		"firing heat" 3.1
		"shield damage" 1.4
		"hull damage" .45
		"hit force" 37.5
	description "バニッシャーのこの低出力版は、コラスの戦闘機が敵船を空母や民間船から押しのけるのに使われる。"

effect "banisher impact"
	sprite "effect/banisher impact"
		"random start frame"
		"frame rate" 60
	"lifetime" 2
	"velocity scale" 0.


outfit "Warder Anti-Missile"
	"display name" "ウォーダー対ミサイル"
	plural "ウォーダー対ミサイル"
	category "Turrets"
	series "Anti-Missile"
	index 04010
	cost 845000
	thumbnail "outfit/warder"
	"mass" 28
	"outfit space" -28
	"weapon capacity" -28
	"energy capacity" 50
	"turret mounts" -1
	weapon
		"hardpoint sprite" "hardpoint/warder"
		"hardpoint offset" 3.
		"hit effect" "korath warder"
		"anti-missile" 10
		"velocity" 350
		"lifetime" 1
		"reload" 5
		"firing energy" 24
		"firing heat" 10
	description "この対ミサイルシステムは遠距離の攻撃からコラスの戦闘艦を守る。"

effect "korath warder"
	sprite "effect/warder"
		"no repeat"
		"frame rate" 6
	sound "warder"
	"sound category" "anti-missile"
	"lifetime" 11
	"velocity scale" 1


outfit "Fire-Lance"
	"display name" "ファイアランス"
	plural "ファイアランス"
	category "Guns"
	series "Guns"
	index 04020
	cost 697000
	thumbnail "outfit/fire-lance"
	"mass" 22
	"outfit space" -22
	"weapon capacity" -22
	"gun ports" -1
	weapon
		sprite "projectile/fire-lance"
			"frame rate" 12
			"random start frame"
		sound "fire-lance"
		"hit effect" "fire-lance impact"
		"inaccuracy" .4
		"velocity" 390
		"lifetime" 1
		"reload" 1
		"firing energy" 2.5
		"firing heat" 1.7
		"shield damage" 3.5
		"hull damage" 1.5
		"heat damage" 8
		"burn damage" .15
	description "コラスのファイアランスは戦闘機で使用するために設計された中距離ビーム兵器だ。"

effect "fire-lance impact"
	sprite "effect/fire-lance impact"
		"no repeat"
		"frame rate" 20
	"lifetime" 10
	"random angle" 360
	"velocity scale" 0.

outfit "Blaze-Pike Turret"
	"display name" "ブレイズパイク砲塔"
	plural "ブレイズパイク砲塔"
	category "Turrets"
	series "Turrets"
	index 04020
	cost 1970000
	thumbnail "outfit/blaze-pike"
	"mass" 57
	"outfit space" -54
	"weapon capacity" -54
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/blaze-pike"
			"frame rate" 20
		"hardpoint sprite" "hardpoint/blaze-pike"
		sound "blaze-pike"
		"hit effect" "blaze-pike hit"
		"inaccuracy" 0.45
		"turret turn" 1.2
		"velocity" 450
		"lifetime" 1
		"reload" 1
		"firing energy" 5
		"firing heat" 4.5
		"shield damage" 7.1
		"hull damage" 3.1
		"heat damage" 18
		"burn damage" 0.4
	description "コラスが炎に対して抱いているらしい崇敬が、この武器に体現されているようだ。砲塔に並べて据えられたこの二門のファイアランスは、単に二本の炎の槍を作るのではない。むしろ一つの総体を成し始める。より長く、より熱く、ほとんど人を惑わすような一本の炎の柱を。"

effect "blaze-pike hit"
	sprite "effect/blaze-pike hit"
		"no repeat"
		"frame rate" 30
	"lifetime" 5
	"random angle" 360
	"random spin" 1
	"random velocity" 5
	"velocity scale" .005

outfit "Korath Inferno"
	"display name" "コラス・インフェルノ"
	plural "コラス・インフェルノ"
	category "Turrets"
	series "Turrets"
	index 04030
	cost 2670000
	thumbnail "outfit/korath inferno"
	"mass" 86
	"outfit space" -77
	"weapon capacity" -77
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/korath inferno"
			"frame rate" 20
		"hardpoint sprite" "hardpoint/korath inferno"
		sound "korath inferno"
		"hit effect" "korath inferno hit"
		"inaccuracy" 0.5
		"turret turn" 0.8
		"velocity" 550
		"lifetime" 1
		"reload" 1
		"firing energy" 7.5
		"firing heat" 8.5
		"shield damage" 10.8
		"hull damage" 4.8
		"heat damage" 30
		"burn damage" 0.75
	description "インフェルノを亡命者の武器設計の到達点と見なすコラスもいる。ファイアランス三門を寸分違わぬ形で組み合わせると相乗的に働き、三門を別々に撃つよりも長く強力な光線を生む。"

effect "korath inferno hit"
	sprite "effect/korath inferno hit"
		"no repeat"
		"frame rate" 30
	"lifetime" 5
	"random angle" 360
	"random spin" 1
	"random velocity" 5
	"velocity scale" .005


outfit "Thermal Repeater"
	"display name" "サーマルリピーター"
	plural "サーマルリピーター"
	category "Guns"
	series "Guns"
	index 04010
	cost 306000
	thumbnail "outfit/repeater"
	"mass" 11
	"outfit space" -11
	"weapon capacity" -11
	"energy capacity" 100
	"gun ports" -1
	weapon
		sprite "projectile/repeater"
			"frame rate" 5
		sound "repeater"
		"hit effect" "repeater impact"
		"inaccuracy" 4
		"velocity" 13
		"lifetime" 40
		"reload" 10
		"burst reload" 4
		"burst count" 3
		"cluster"
		"firing energy" 24
		"firing heat" 108
		"shield damage" 26
		"hull damage" 22
		"heat damage" 33
	description "これはもっとも小さくもっとも単純なコラスの投射武器で、おもに戦闘機やドローンで使用するために設計された。ほとんどのコラス技術と同様に、これは大量の熱を発生する。その熱はこの砲を数回撃つたびにすこし待って冷却しなければならないほどだ。"

effect "repeater impact"
	sprite "effect/repeater impact"
		"no repeat"
		"frame rate" 12
	"lifetime" 21
	"random angle" 360
	"random spin" 100
	"random velocity" .6
	"velocity scale" -.1

outfit "Thermal Repeater Turret"
	"display name" "サーマルリピーター砲塔"
	plural "サーマルリピーター砲塔"
	category "Turrets"
	series "Turrets"
	index 04010
	cost 874000
	thumbnail "outfit/repeater turret"
	"mass" 29
	"outfit space" -29
	"weapon capacity" -29
	"energy capacity" 200
	"required crew" 1
	"turret mounts" -1
	weapon
		sprite "projectile/repeater"
			"frame rate" 5
		"hardpoint sprite" "hardpoint/repeater turret"
		"hardpoint offset" 7.
		sound "repeater"
		"hit effect" "repeater impact"
		"inaccuracy" 3
		"turret turn" 2.6
		"velocity" 13
		"lifetime" 40
		"reload" 5
		"burst reload" 2
		"burst count" 6
		"cluster"
		"firing energy" 24
		"firing heat" 108
		"shield damage" 26
		"hull damage" 22
		"heat damage" 33
	description "サーマルリピーターは、過熱したプラズマの小さな塊を標的へ撃ち出す。船にこの砲塔を一基積むごとに、その発熱に対処するための補助冷却装置がたいてい必要になる。"


outfit "Piercer Missile"
	"display name" "ピアサーミサイル"
	plural "ピアサーミサイル"
	category "Ammunition"
	series "Ammunition"
	index 04030
	cost 830
	thumbnail "outfit/piercer"
	"mass" .07
	"piercer capacity" -1
	description "このミサイルはピアサーミサイル発射機から撃ち出される。"

outfit "Piercer Missile Rack"
	"display name" "ピアサーミサイル収納庫"
	plural "ピアサーミサイル収納庫"
	category "Ammunition"
	series "Ammunition"
	index 04031
	cost 56000
	thumbnail "outfit/korath piercer storage"
	"mass" .1
	"outfit space" -7
	"piercer capacity" 98
	ammo "Piercer Missile"
	description "ピアサーミサイル収納庫は、ピアサーミサイル発射機用の予備弾薬を蓄えるのに使われる。"

outfit "Piercer Missile Launcher"
	"display name" "ピアサーミサイル発射機"
	plural "ピアサーミサイル発射機"
	category "Secondary Weapons"
	series "Secondary Weapons"
	index 04030
	cost 593000
	thumbnail "outfit/piercer launcher"
	"mass" 7
	"outfit space" -21
	"weapon capacity" -21
	"energy capacity" 50
	"gun ports" -1
	"piercer capacity" 197
	weapon
		sprite "projectile/piercer"
			"frame rate" 5
			"random start frame"
		sound "piercer"
		ammo "Piercer Missile"
		icon "icon/piercer"
		"fire effect" "piercer fire"
		"hit effect" "piercer impact"
		"hit effect" "piercer explosion"
		"die effect" "piercer death"
		"inaccuracy" 1.5
		"velocity" 18
		"lifetime" 47
		"reload" 23
		"firing energy" 9
		"firing heat" 46
		"shield damage" 130
		"hull damage" 197
		"piercing" .2
		"hit force" 144
		"missile strength" 23
		"stream"
	description "コラスのピアサーミサイルは弾頭を二つ積んでいる。先端にある小さい方は着弾時に爆発して船のシールドに穴を開け、続く大きな爆発の一部がそこを貫けるようにする。"
	description "	この武器の弾薬はどの装備店でも補充できる。"
		to display
			has "gamerule: universal ammo restocking"

effect "piercer fire"
	sprite "effect/piercer fire"
		"no repeat"
		"frame rate" 8
	"lifetime" 30
	"random angle" 5
	"random spin" 10
	"random velocity" .5
	"velocity scale" 1.2

effect "piercer impact"
	sprite "effect/piercer impact"
		"no repeat"
		"frame rate" 8
	sound "explosion tiny"
	"lifetime" 31
	"random angle" 360
	"random spin" 60
	"random velocity" .1
	"velocity scale" .001

effect "piercer explosion"
	sprite "effect/piercer explosion"
		"no repeat"
		"frame rate" 20
	"lifetime" 28
	"random angle" 360
	"random spin" 60
	"random velocity" .1
	"velocity scale" .08

effect "piercer death"
	sprite "effect/piercer explosion"
		"no repeat"
		"frame rate" 20
		"start frame" 4
	"lifetime" 15
	"random angle" 360
	"random spin" 60
	"random velocity" .1
	"velocity scale" .08

outfitter "Piercer Missile Restock"
	to sell
		has "gamerule: universal ammo restocking"
		or
			has "outfit: Piercer Missile Launcher"
			has "outfit: Piercer Missile Rack"
	location
		attributes "outfitter"
	stock
		"Piercer Missile"


outfit "Korath Detainer"
	"display name" "コラス・ディテイナー"
	plural "コラス・ディテイナー"
	category "Guns"
	series "Guns"
	index 04060
	cost 1340000
	thumbnail "outfit/detainer"
	"mass" 76
	"outfit space" -76
	"weapon capacity" -76
	"energy capacity" 1600
	"gun ports" -1
	weapon
		sprite "projectile/detainer"
			"frame rate" 2.5
		sound "detainer"
		"hit effect" "detainer impact" 3
		"hit effect" "detainer smoke" 5
		"live effect" "detainer sparks" 50
		"inaccuracy" .5
		"velocity" 14
		"lifetime" 140
		"reload" 60
		"burst reload" 10
		"burst count" 2
		"firing energy" 756
		"firing force" 60
		"firing heat" 400
		"hit force" 120
		"shield damage" 320
		"hull damage" 240
		"slowing damage" 40
		"blast radius" 20
	description "同じ大きさの武器として最も破壊力があるわけではないが、コラス・ディテイナーは二つの理由で恐れられている。並外れて長い射程と、当たった船の推進機構を妨げる力だ。その名声ゆえに、コラスそのものの名を冠する栄誉を得ている。"

effect "detainer sparks"
	sprite "effect/detainer sparks"
		"no repeat"
		"frame rate" 10
	"lifetime" 37
	"random spin" 2
	"random velocity" .1
	"velocity scale" .5

effect "detainer impact"
	sprite "effect/detainer impact"
		"no repeat"
		"frame rate" 40
	"lifetime" 13
	"random spin" 10
	"random velocity" .5
	"velocity scale" -.01

effect "detainer smoke"
	sprite "effect/smoke"
		"no repeat"
		"random start frame"
		"frame rate" 8
	"lifetime" 60
	"random angle" 360
	"random spin" 5
	"random velocity" 1
	"velocity scale" -.01


outfit "Cluster Mine"
	"display name" "クラスター機雷"
	plural "クラスター機雷"
	category "Ammunition"
	series "Ammunition"
	index 04040
	cost 3500
	thumbnail "outfit/korath mine"
	"mass" .4
	"minelayer capacity" -1
	description "これはクラスター機雷敷設機の弾薬だ。機雷は敷設された後、十一個の子弾に分かれる。"

outfit "Cluster Mine Rack"
	"display name" "クラスター機雷収納庫"
	plural "クラスター機雷収納庫"
	category "Ammunition"
	series "Ammunition"
	index 04041
	cost 31500
	thumbnail "outfit/korath mine storage"
	"mass" .8
	"outfit space" -9
	"minelayer capacity" 20
	ammo "Cluster Mine"
	description "クラスター機雷収納庫は、クラスター機雷敷設機用の予備弾薬を蓄えるのに使われる。"

outfit "Cluster Mine Layer"
	"display name" "クラスター機雷敷設機"
	plural "クラスター機雷敷設機"
	category "Secondary Weapons"
	series "Secondary Weapons"
	index 04040
	cost 1073000
	thumbnail "outfit/korath minelayer"
	"mass" 15
	"outfit space" -27
	"weapon capacity" -27
	"energy capacity" 50
	"gun ports" -1
	"minelayer capacity" 41
	weapon
		sprite "projectile/korath minelayer"
			"frame rate" .6
			"no repeat"
		sound "minelayer"
		ammo "Cluster Mine"
		icon "icon/minelayer"
		"fire effect" "minelayer fire"
		"hit effect" "huge explosion"
		"die effect" "minelayer split" 5
		"submunition" "Korath Mine Submunition" 11
		"inaccuracy" 10
		"velocity" 3
		"lifetime" 100
		"reload" 180
		"firing energy" 36
		"firing heat" 36
		"acceleration" .16
		"drag" .04
		"turn" 2
		"homing"
			"leading"
			"throttle control"
		"infrared tracking" .9
		"missile strength" 35
		"shield damage" -3200
		"hull damage" -2400
		"hit force" -225
		"stream"
	description "この発射機は、分裂して静止した雲を作る機雷の束を発射する。もし船がぶつかれば、その機雷のそれぞれがかなりの量の損害を与えることになる。とはいえ、もし展開する時間のないまま船が機雷にぶつかると、被害はかなり減ってしまう。"
	description "	この武器の弾薬はどの装備店でも補充できる。"
		to display
			has "gamerule: universal ammo restocking"

outfit "Korath Mine Submunition"
	"display name" "コラス子機雷"
	plural "コラス子機雷"
	weapon
		sprite "projectile/korath mine"
			"frame rate" 1
			"no repeat"
		"hit effect" "large explosion"
		"die effect" "tiny explosion"
		"inaccuracy" 360
		"velocity" 2
		"random velocity" 5
		"lifetime" 1000
		"random lifetime" 60
		"acceleration" .00001
		"drag" .05
		"shield damage" 350
		"hull damage" 280
		"hit force" 300
		"missile strength" 22

effect "minelayer fire"
	sprite "effect/minelayer split"
		"no repeat"
		"frame rate" 3
	"lifetime" 61
	"random angle" 5
	"random spin" 10
	"random velocity" .5
	"velocity scale" 1.2

effect "minelayer split"
	sprite "effect/minelayer split"
		"no repeat"
		"frame rate" 6
	sound "mine deploy"
	"lifetime" 31
	"random angle" 360
	"random spin" 5
	"random velocity" 2.5
	"velocity scale" .8

outfitter "Cluster Mine Restock"
	to sell
		has "gamerule: universal ammo restocking"
		or
			has "outfit: Cluster Mine Layer"
			has "outfit: Cluster Mine Rack"
	location
		attributes "outfitter"
	stock
		"Cluster Mine"


outfit "Shield Disruptor Turret"
	"display name" "シールド攪乱砲塔"
	plural "シールド攪乱砲塔"
	category "Turrets"
	series "Turrets"
	index 04070
	cost 983000
	thumbnail "outfit/disruptor"
	"mass" 35
	"outfit space" -35
	"weapon capacity" -35
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/disruptor"
			"frame rate" 15
		"hardpoint sprite" "hardpoint/disruptor"
		"hardpoint offset" 15.
		sound "disruptor"
		"hit effect" "disruptor impact"
		"inaccuracy" 1
		"turret turn" 1.6
		"velocity" 480
		"lifetime" 1
		"reload" 1
		"firing energy" 8.0
		"firing heat" 2.7
		"shield damage" 3.8
		"hull damage" .5
		"disruption damage" .24
	description "シールド攪乱砲塔は船のシールドを乱し、シールドが張られていても船体に損害を与えられるようにする。ただし、それ自体が船体に与える損害はごくわずかだ。"

effect "disruptor impact"
	sprite "effect/static"
		"no repeat"
		"frame rate" 30
	"lifetime" 13
	"random angle" 360
	"random spin" 10
	"random velocity" 5
	"velocity scale" -.004


outfit "Husk-Slice"
	"display name" "ハスクスライス"
	plural "ハスクスライス"
	category "Guns"
	series "Guns"
	index 04040
	cost 832000
	thumbnail "outfit/slicer"
	"mass" 46
	"outfit space" -46
	"weapon capacity" -46
	"gun ports" -1
	weapon
		sprite "projectile/slicer"
			"frame rate" 6
		sound "slicer"
		"hit effect" "slicer impact"
		"inaccuracy" 0
		"velocity" 520
		"lifetime" 1
		"reload" 1.62
		"burst reload" 1
		"burst count" 17
		"firing energy" 5.6
		"firing heat" 17.8
		"shield damage" 6.3
		"hull damage" 16.7
	description "この大型のビーム兵器は、どちらかといえばシールドには効果が高くない。しかし、船の装甲を紙のように切りひらく。"

outfit "Husk-Slice Turret"
	"display name" "ハスクスライス砲塔"
	plural "ハスクスライス砲塔"
	category "Turrets"
	series "Turrets"
	index 04060
	cost 1473000
	thumbnail "outfit/slicer turret"
	"mass" 59
	"outfit space" -59
	"weapon capacity" -59
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/slicer"
			"frame rate" 6
		"hardpoint sprite" "hardpoint/slicer turret"
		"hardpoint offset" 17.
		sound "slicer"
		"hit effect" "slicer impact"
		"inaccuracy" 0
		"turret turn" 2.6
		"velocity" 520
		"lifetime" 1
		"reload" 1.62
		"burst reload" 1
		"burst count" 17
		"firing energy" 5.6
		"firing heat" 17.8
		"shield damage" 6.3
		"hull damage" 16.7
	description "この砲塔はとりわけ船体装甲に効果的な、するどく集中したエネルギービームを発射する。これとディスラプター砲塔とをひと組にすると、その組みあわせの効果は死を思わせるものとなる。"

effect "slicer impact"
	sprite "effect/slicer impact"
		"no repeat"
		"frame rate" 10
	"lifetime" 19
	"random angle" 360
	"random spin" 2
	"random velocity" .1
	"velocity scale" -.002


outfit "Digger Mining Turret"
	"display name" "ディガー採鉱砲塔"
	plural "ディガー採鉱砲塔"
	category "Turrets"
	series "Turrets"
	index 04090
	cost 509000
	thumbnail "outfit/korath digger turret"
	"mass" 16
	"outfit space" -16
	"weapon capacity" -14
	"asteroid scan power" 15
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/digger"
			"frame rate" 20
		"hardpoint sprite" "hardpoint/digger turret"
		sound "korath digger"
		"hit effect" "korath digger hit"
		"inaccuracy" 1.5
		"turret turn" 4.4
		"velocity" 480
		"lifetime" 1
		"reload" 1
		"firing energy" 2.9
		"firing heat" 4.9
		"shield damage" 0.8
		"hull damage" 1.3
		"minable damage" 5.2
		"prospecting" 4.2
		"disruption damage" .08
	description "コラスの亡命者が大型船向けに安価な採掘レーザーを必要とした時、彼らはこの古く頑丈な設計に手を入れ、砲塔の基部を足した。軽いシールド攪乱の効果があるので、いざという時には戦闘でもそこそこ役に立つ。"

outfit "Digger Mining Beam"
	"display name" "ディガー採鉱ビーム"
	plural "ディガー採鉱ビーム"
	category "Guns"
	series "Guns"
	index 04070
	cost 419000
	thumbnail "outfit/korath digger"
	"mass" 10
	"outfit space" -10
	"weapon capacity" -9
	"asteroid scan power" 10
	"gun ports" -1
	weapon
		sprite "projectile/digger thin"
			"frame rate" 20
		sound "korath digger"
		"hit effect" "korath digger hit"
		"inaccuracy" 0.1
		"velocity" 480
		"lifetime" 1
		"reload" 1
		"firing energy" 2.1
		"firing heat" 4.3
		"shield damage" 0.5
		"hull damage" 0.9
		"minable damage" 4.6
		"prospecting" 3.7
		"disruption damage" .06
	description "この古典的なコラス採掘レーザーの砲版があれば、大型の母艦は、動きの速い、あるいはより危険な小惑星帯で作業する際に、戦闘機ほどの大きさの採掘機の群れを放って資源を集められる。"

effect "korath digger hit"
	sprite "effect/korath digger hit"
		"no repeat"
		"frame rate" 30
	"lifetime" 5
	"random angle" 30
	"velocity scale" .005


outfit "Langrage Hyper-Heaver"
	"display name" "ラングレージ・ハイパーヒーバー"
	plural "ラングレージ・ハイパーヒーバー"
	category "Secondary Weapons"
	series "Secondary Weapons"
	index 04050
	cost 3450000
	thumbnail "outfit/korath heaver"
	"mass" 46
	"outfit space" -46
	"weapon capacity" -46
	"fuel capacity" 200
	"turret mounts" -1
	"required crew" 1
	weapon
		sprite "projectile/heaver hyperspace"
			"frame rate" 12
			rewind
		"hardpoint sprite" "hardpoint/korath heaver"
		sound "heaver"
		icon "icon/korath heaver"
		"hit effect" "heaver hyperspace hit"
		"inaccuracy" 0.5
		"turret turn" 2.2
		velocity 30
		lifetime 8
		"reload" 40
		"burst reload" 12
		"burst count" 6
		"firing energy" 31
		"firing heat" 190
		"firing fuel" 12.5
		"shield damage" -342
		"hull damage" -342
		"hit force" 5400
		submunition "Heaver Shard" 20
	description "ラングレージ・ハイパーヒーバーは、間に合わせの弾薬の使用を一つの芸にまで高めたものだ。この砲塔は金属くず、近くの小惑星、圧縮したごみ、その他の残骸を高速の破片の帯へと変える。正確な仕組みは不明だが、内部の作りはハイパードライブやバニッシャーにいくらか似ている。"
	description "	近距離では、放たれた散弾は敵を押し戻すだけだ。だが射出の場が崩れ、散弾が完全に通常空間へ戻ると、それは急速に広がる恐ろしい弾の雲へと裂ける。"

effect "heaver hyperspace hit"
	sprite "effect/heaver hyperspace hit"
		"no repeat"
		rewind
		"frame rate" 60
	lifetime 36
	"velocity scale" .1
	sound "heaver hyperspace hit"

outfit "Heaver Shard"
	"display name" "ヒーバー・シャード"
	plural "ヒーバー・シャード"
	weapon
		sprite "projectile/heaver shard"
			"frame rate" 12
			"rewind"
		"hit effect" "heaver shard hit" 5
		"inaccuracy" 4
		"velocity" 10
		"random velocity" 1.5
		"lifetime" 20
		"random lifetime" 7.5
		"hit force" 30
		submunition "Heaver Splinter" 3

outfit "Heaver Splinter"
	"display name" "ヒーバー・スプリンター"
	plural "ヒーバー・スプリンター"
	weapon
		sprite "projectile/heaver shard"
			"frame rate" 12
			rewind
			scale 0.33
		"hit effect" "heaver splinter hit" 3
		"inaccuracy" 5
		"lifetime" 20
		"random lifetime" 7.5
		"shield damage" 5.7
		"hull damage" 5.7
		"hit force" 10.05

effect "heaver shard hit"
	sprite "effect/heaver shard hit"
		"no repeat"
		"frame rate" 12
	sound "heaver shard hit"
	lifetime 60
	"velocity scale" .05
	"random angle" 10

effect "heaver splinter hit"
	sprite "effect/heaver shard hit"
		"no repeat"
		"frame rate" 12
		scale 0.33
	sound "heaver shard hit"
	lifetime 60
	"velocity scale" .05
	"random angle" 10


outfit "Firelight Storage Rack"
	"display name" "ファイアライト保管庫"
	plural "ファイアライト保管庫"
	category "Ammunition"
	series "Ammunition"
	index 04011
	cost 27400
	thumbnail "outfit/firelight rack"
	"mass" 3.2
	"outfit space" -8
	"firelight missile capacity" 6
	ammo "Firelight Missile"
	description "この収納庫は、ファイアライトミサイル発射架へ供給する予備のファイアライトミサイルを蓄える。"

outfit "Firelight Missile"
	"display name" "ファイアライトミサイル"
	plural "ファイアライトミサイル"
	category "Ammunition"
	series "Ammunition"
	index 04010
	cost 7600
	thumbnail "outfit/firelight"
	"mass" .8
	"firelight missile capacity" -1
	"energy generation" 0.02
	"heat generation" 0.1
	description "ファイアライトミサイルの中の炉の部分は、いつでも発射できるよう最低限は動かしておかねばならない。ひどく効率は悪いが、それでもわずかな電力を生み出しており、きちんと取り付ければそれを取り出せる。"

outfit "Firelight Missile Bank"
	"display name" "ファイアライトミサイル発射架"
	plural "ファイアライトミサイル発射架"
	category "Secondary Weapons"
	series "Secondary Weapons"
	index 04010
	cost 1937000
	thumbnail "outfit/firelight bank"
	"mass" 13
	"outfit space" -28
	"weapon capacity" -28
	"gun ports" -1
	"energy capacity" 700
	"firelight missile capacity" 18
	weapon
		sprite "projectile/firelight"
		sound "firelight"
		ammo "Firelight Missile"
		icon "icon/firelight"
		"hit effect" "firelight ring" 20
		"die effect" "piercer fire"
		"velocity" 4
		"velocity override" 13
		"lifetime" 10
		"reload" 120
		"burst reload" 30
		"burst count" 3
		"firing energy" 211
		"firing heat" 151
		"acceleration" 0.6
		"drag" .1
		"optical tracking" .7
		"homing"
			"throttle control"
		"hit force" 150
		"missile strength" 33
		submunition "Firelight Turning"
		"stream"
	description "ファイアストーム魚雷は炉の完全な遮蔽も安全連動装置も必要としないため、コラスの技術者は炉の部分をさらに小さくしてミサイルの筐体に収め、小型船に、そして小型船に対して使えるファイアライトを生み出すことができた。"
	description "	このミサイルは、発射のためにミサイルに取り付けた従来の反動エンジンに頼るのではなく、この速射式の発射架がバニッシャーと同じ原理で働いているらしい。"
	description "	この武器の弾薬はどの装備店でも補充できる。"
		to display
			has "gamerule: universal ammo restocking"


outfit "Firelight Turning"
	"display name" "ファイアライト (旋回)"
	plural "ファイアライト (旋回)"
	weapon
		sprite "projectile/firelight"
		"hit effect" "firelight ring" 20
		"die effect" "piercer fire"
		"velocity" 0.1
		"lifetime" 20
		"acceleration" -0.1
		"turn" 4.6
		"homing"
		"optical tracking" .9
		"hit force" 90
		"missile strength" 30
		"submunition" "Firelight Activated"

outfit "Firelight Activated"
	"display name" "ファイアライト (作動)"
	plural "ファイアライト (作動)"
	weapon
		sprite "projectile/firelight active"
			"frame rate" 12
			"random start frame"
		"hit effect" "firelight ring" 20
		"die effect" "small explosion"
		"velocity" 3
		"lifetime" 168
		"acceleration" 1.6
		"drag" .12
		"turn" 1.7
		"homing"
			"throttle control"
		"optical tracking" .7
		"shield damage" 950
		"hull damage" 950
		"heat damage" 1800
		"burn damage" 10
		"hit force" 600
		"missile strength" 33

effect "firelight ring"
	sprite "effect/firestorm ring"
		"scale" 0.5
		"no repeat"
		"frame rate" 14
	"lifetime" 50
	sound "firelight hit"
	"random angle" 360
	"random velocity" 2
	"velocity scale" 0.1

outfitter "Firelight Restock"
	to sell
		has "gamerule: universal ammo restocking"
		or
			has "outfit: Firelight Missile Bank"
			has "outfit: Firelight Storage Rack"
	location
		attributes "outfitter"
	stock
		"Firelight Missile"


outfit "Microbot Grinder"
	"display name" "マイクロボット・グラインダー"
	plural "マイクロボット・グラインダー"
	category "Guns"
	series "Guns"
	index 04080
	thumbnail "outfit/unknown"
	"mass" 182
	"outfit space" -212
	"weapon capacity" -112
	"required crew" 20
	"gun ports" -1
	"spinal mount" -1
	"unplunderable" 1
	weapon
		"hardpoint sprite" "hardpoint/factory/microbot factory"
			"frame rate" 12
		"hit effect" "shunt-strike hit"
		"die effect" "shunt-strike hit"
		"inaccuracy" 10
		"velocity" 10
		"lifetime" 2
		"reload" 6
		"firing energy" 100
		"blast radius" 100
		"shield damage" 48
		"corrosion damage" 3
		"minable damage" 200
		"firing hull" -100
		"piercing" 0.1
		"safe"
	description "これは、微小ロボットの助けを借りて取り込んだ物を消化する巨大な粉砕機だ。ドローンを丸呑みできるほど大きな取り込み口、重軍艦の船体を引き裂けるほど巨大な破砕爪、そして落ちてきたものを何であれ構成分子まで分解しようと待ち構える、およそ見境のない微小ロボットの群れ。手の届く範囲を飛ぶなど、どの船長にとっても愚かとしか言いようのない、恐ろしい光景だ。"


outfit "Firestorm Torpedo"
	"display name" "ファイアストーム魚雷"
	plural "ファイアストーム魚雷"
	category "Ammunition"
	series "Ammunition"
	index 04020
	cost 19800
	thumbnail "outfit/firestorm torpedo"
	"mass" 2
	"firestorm torpedo capacity" -1
	"energy generation" 0.06
	"heat generation" 0.3
	description "大きさでも破壊力でも桁外れのファイアストーム魚雷は、その途方もない爆発半径のおかげで、コラスの新しい技術が使われていないにもかかわらず、大型船の武器庫の危険な一角を占めている。ファイアストーム魚雷はファイアストーム発射架の弾薬として使われる。"

outfit "Firestorm Torpedo Rack"
	"display name" "ファイアストーム魚雷収納庫"
	plural "ファイアストーム魚雷収納庫"
	category "Ammunition"
	series "Ammunition"
	index 04021
	cost "135000"
	thumbnail "outfit/firestorm torpedo rack"
	"mass" 8
	"outfit space" -20
	"firestorm torpedo capacity" 6
	ammo "Firestorm Torpedo"
	description "この大きな檻のような収納庫は、恐ろしいファイアストーム魚雷を何本も収められるように作られている。"

outfit "Firestorm Battery"
	"display name" "ファイアストーム発射架"
	plural "ファイアストーム発射架"
	category "Secondary Weapons"
	series "Secondary Weapons"
	index 04020
	cost 2383000
	thumbnail "outfit/firestorm battery"
	"mass" 22
	"outfit space" -48
	"weapon capacity" -48
	"energy capacity" 1300
	"turret mounts" -1
	"required crew" 1
	"firestorm torpedo capacity" 13
	weapon
		sprite "projectile/firestorm torpedo"
			"frame rate" 6
			"random start frame"
		"hardpoint sprite" "hardpoint/firestorm battery"
		sound "firestorm"
		ammo "Firestorm Torpedo"
		"turret turn" 2.6
		icon "icon/firestorm torpedo"
		"hit effect" "firestorm ring" 40
		"die effect" "small explosion"
		stream
		"reload" 210
		"firing energy" 635
		"firing heat" 451
		"inaccuracy" 3
		"lifetime" 1900
		"velocity" 6.6
		"velocity override" 5
		"acceleration" .6
		"drag" .12
		"turn" 1.6
		"homing"
			"leading"
			"throttle control"
		"optical tracking" .9
		"trigger radius" 40
		"blast radius" 95
		"shield damage" 2760
		"hull damage" 2760
		"heat damage" 5320
		"burn damage" 40
		"hit force" 6000
		"missile strength" 115
	description "新しいファイアライト版ほど洗練されてはいないが、この魚雷には、保護の筐体も安全連動装置も完全に取り払った強化型のコラス・プラズマコアの炉の部分が収められている。起動すれば熱と力の凄まじい爆発を起こし、船を押しのけ、その船体すら溶かしてしまう。"
	description "	この武器の弾薬はどの装備店でも補充できる。"
		to display
			has "gamerule: universal ammo restocking"

effect "firestorm ring"
	sprite "effect/firestorm ring"
		"no repeat"
		"frame rate" 7
	"lifetime" 110
	sound "firestorm hit"
	"random angle" 360
	"random velocity" 3
	"velocity scale" 0.1

outfitter "Firestorm Torpedo Restock"
	to sell
		has "gamerule: universal ammo restocking"
		or
			has "outfit: Firestorm Battery"
			has "outfit: Firestorm Torpedo Rack"
	location
		attributes "outfitter"
	stock
		"Firestorm Torpedo"
